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		<title>The Gaming Playbook</title>
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			<pubDate><![CDATA[Wed, 01 Apr 2026 17:39:34 +0000]]></pubDate>
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			<title>Do Indies Need Publishers? The Answer From Someone Who&#8217;s Been Both | Andrei Podoprigora</title>
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			<title>Why Game Studios Lose Clarity (And Why It Hurts Production) | Anastasia Zaiceva</title>
			<pubDate><![CDATA[Tue, 24 Mar 2026 11:07:35 +0000]]></pubDate>
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			<title>Why Most Careers Stall (And How I Built a $10K/Month Business in 90 Days) | Harry Phokou</title>
			<pubDate><![CDATA[Tue, 24 Mar 2026 10:54:34 +0000]]></pubDate>
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			<title>How to Actually Sell Games | Markus Wilding (Ex-2K, Private Division)</title>
			<pubDate><![CDATA[Tue, 24 Mar 2026 10:48:46 +0000]]></pubDate>
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			<title>Why Most Game Studios Will Fail (And How to Survive) | Hendrik Lesser</title>
			<pubDate><![CDATA[Tue, 24 Mar 2026 10:47:43 +0000]]></pubDate>
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			<title>How to Secure a Game Publisher with Callum Godfrey</title>
			<pubDate><![CDATA[Tue, 24 Mar 2026 10:45:47 +0000]]></pubDate>
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			<title>How to Build a Sustainable Game Studio in an Unsustainable Industry | Dru Erridge</title>
			<pubDate><![CDATA[Thu, 09 Apr 2026 10:28:06 +0000]]></pubDate>
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			<title>&#8220;The Growing Teams Playbook&#8221; with Tarak Ford &#8211; Head of Development at Kwalee</title>
			<pubDate><![CDATA[Sun, 22 Mar 2026 12:52:10 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/marketing-playbook-sarah-thompson/]]></guid>
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			<title>“How To Survive In Gaming Playbook” with Alexis Gresoviac &#8211; Fractional CEO/COO &#038; Business Advisor</title>
			<pubDate><![CDATA[Sun, 22 Mar 2026 12:51:11 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/mobile-game-publishing-in-2026-what-publishers-actually-want-elena-lobova/]]></guid>
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			<title>Mobile Game Publishing in 2026: What Publishers Actually Want | Elena Lobova</title>
			<pubDate><![CDATA[Mon, 30 Mar 2026 11:40:39 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/mobile-game-monetization-playbook-kseniia-maiboroda/]]></guid>
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			<title>“Mobile Game Monetization Playbook” with Kseniia Maiboroda &#8211; CEO &#038; Co-founder of Elevatix</title>
			<pubDate><![CDATA[Sun, 22 Mar 2026 12:50:58 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/mobile-game-marketing-in-2025-why-most-games-fail-how-to-win-peter-fodor/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/mobile-game-marketing-in-2025-why-most-games-fail-how-to-win-peter-fodor/]]></link>
			<title>Mobile Game Marketing in 2025: Why Most Games Fail &#038; How to Win | Peter Fodor</title>
			<pubDate><![CDATA[Sun, 22 Mar 2026 12:50:21 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/how-game-studios-are-monetizing-discord-tom-gayner/]]></guid>
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			<title>How Game Studios Are Monetizing Discord | Tom Gayner</title>
			<pubDate><![CDATA[Sun, 22 Mar 2026 12:50:02 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/why-indie-game-marketing-fails-and-how-to-succeed-on-a-small-budget-jon-hanson/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/why-indie-game-marketing-fails-and-how-to-succeed-on-a-small-budget-jon-hanson/]]></link>
			<title>Why Indie Marketing Fails (Small Budgets Can Work) | Jon Hanson</title>
			<pubDate><![CDATA[Sun, 22 Mar 2026 12:49:28 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/how-empathy-driven-marketing-builds-successful-indie-games-andrew-pappas/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/how-empathy-driven-marketing-builds-successful-indie-games-andrew-pappas/]]></link>
			<title>How Empathy-Driven Marketing Builds Successful Indie Games | Andrew Pappas</title>
			<pubDate><![CDATA[Sun, 22 Mar 2026 12:49:03 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/the-secret-behind-game-trailers-that-actually-sell-matt-hitchcock/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/the-secret-behind-game-trailers-that-actually-sell-matt-hitchcock/]]></link>
			<title>Why Great Games Still Fail Without Great Marketing | Matt Hitchcock</title>
			<pubDate><![CDATA[Sun, 22 Mar 2026 12:48:51 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/why-most-game-studios-burn-out-how-to-build-one-that-ships-joni-lappalainen/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/why-most-game-studios-burn-out-how-to-build-one-that-ships-joni-lappalainen/]]></link>
			<title>Why Most Game Studios Burn Out: How to Build One That Ships | Joni Lappalainen</title>
			<pubDate><![CDATA[Sun, 22 Mar 2026 12:48:00 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/20-year-aaa-marketer-breaks-down-game-branding-101-edward-newby-robson/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/20-year-aaa-marketer-breaks-down-game-branding-101-edward-newby-robson/]]></link>
			<title>20-Year AAA Marketer Breaks Down Game Branding 101 | Edward Newby-Robson</title>
			<pubDate><![CDATA[Sun, 22 Mar 2026 12:47:51 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/ex-team17-executive-why-the-games-industry-is-playing-it-safe-charlotte-cook/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/ex-team17-executive-why-the-games-industry-is-playing-it-safe-charlotte-cook/]]></link>
			<title>Ex-Team17 Executive: Why the Games Industry Is Playing It Safe | Charlotte Cook</title>
			<pubDate><![CDATA[Sun, 22 Mar 2026 12:44:46 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/why-good-games-still-fail-data-from-690-game-launches-robbie-ferguson/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/why-good-games-still-fail-data-from-690-game-launches-robbie-ferguson/]]></link>
			<title>Why Good Games Still Fail: Data from 690+ Game Launches | Robbie Ferguson</title>
			<pubDate><![CDATA[Sun, 22 Mar 2026 12:44:18 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/why-most-gaming-studios-fail-to-build-teams-that-actually-ship-ionut-codreanu/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/why-most-gaming-studios-fail-to-build-teams-that-actually-ship-ionut-codreanu/]]></link>
			<title>Why Most Gaming Studios Fail to Build Teams That Actually Ship | Ionut Codreanu</title>
			<pubDate><![CDATA[Sun, 22 Mar 2026 12:44:01 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/why-game-discovery-is-broken-and-what-actually-works-in-2026-frode-krisner/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/why-game-discovery-is-broken-and-what-actually-works-in-2026-frode-krisner/]]></link>
			<title>Why Game Discovery Is Broken (And What Actually Works in 2026) | Frode Krisner</title>
			<pubDate><![CDATA[Sun, 22 Mar 2026 12:42:05 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/game-publishers-are-failing-indie-developers-heres-why-dino-patti/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/game-publishers-are-failing-indie-developers-heres-why-dino-patti/]]></link>
			<title>Game Publishers Are Failing Indie Developers (Here’s Why) | Dino Patti</title>
			<pubDate><![CDATA[Sun, 22 Mar 2026 12:41:58 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/why-most-game-launches-fail-and-what-studios-miss-joe-hills/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/why-most-game-launches-fail-and-what-studios-miss-joe-hills/]]></link>
			<title>Why Most Game Launches Fail and What Studios Miss | Joe Hills</title>
			<pubDate><![CDATA[Sun, 22 Mar 2026 12:41:39 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/from-indie-game-dev-to-ceo-staying-focused-under-pressure-jenny-xu/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/from-indie-game-dev-to-ceo-staying-focused-under-pressure-jenny-xu/]]></link>
			<title>From Indie Game Dev to CEO: Staying Focused Under Pressure | Jenny Xu</title>
			<pubDate><![CDATA[Sun, 22 Mar 2026 12:41:29 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/what-it-takes-to-survive-as-a-founder-in-games-henri-lindgren/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/what-it-takes-to-survive-as-a-founder-in-games-henri-lindgren/]]></link>
			<title>What It Takes To Survive As a Founder In Games | Henri Lindgren</title>
			<pubDate><![CDATA[Sun, 22 Mar 2026 12:41:22 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/why-roblox-is-quietly-rewriting-the-rules-of-game-development-marcus-holmstrom/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/why-roblox-is-quietly-rewriting-the-rules-of-game-development-marcus-holmstrom/]]></link>
			<title>How Roblox Changed Game Development | Marcus Holmström</title>
			<pubDate><![CDATA[Sun, 22 Mar 2026 12:41:16 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/from-accountant-to-ceo-how-to-break-into-gaming-scale-mobile-games-john-wright/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/from-accountant-to-ceo-how-to-break-into-gaming-scale-mobile-games-john-wright/]]></link>
			<title>From Accountant to CEO: How to Break Into Gaming &amp; Scale Mobile Games | John Wright</title>
			<pubDate><![CDATA[Sun, 22 Mar 2026 12:39:19 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/what-is-game-economy-design-really-charlie-czerkawski/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/what-is-game-economy-design-really-charlie-czerkawski/]]></link>
			<title>What Is Game Economy Design Really? | Charlie Czerkawski</title>
			<pubDate><![CDATA[Sun, 22 Mar 2026 12:38:56 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/he-built-a-e1-6m-gaming-business-heres-what-no-one-tells-you-matej-lancaric/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/he-built-a-e1-6m-gaming-business-heres-what-no-one-tells-you-matej-lancaric/]]></link>
			<title>He Built a €1.6M Gaming Business… Here’s What No One Tells You | Matej Lancaric</title>
			<pubDate><![CDATA[Sun, 22 Mar 2026 12:38:47 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/30-years-vet-reveals-the-1-mistake-studios-make-going-global-kate-edwards/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/30-years-vet-reveals-the-1-mistake-studios-make-going-global-kate-edwards/]]></link>
			<title>30+ Years Vet Reveals the #1 Mistake Studios Make Going Global | Kate Edwards</title>
			<pubDate><![CDATA[Sun, 22 Mar 2026 12:38:20 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/how-ugc-beats-ads-proven-growth-for-casual-games-ada-mockute-jaime-cmo-at-nordcurrent/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/how-ugc-beats-ads-proven-growth-for-casual-games-ada-mockute-jaime-cmo-at-nordcurrent/]]></link>
			<title>How UGC Beats Ads: Proven Growth for Casual Games | Ada Mockute Jaime, CMO at Nordcurrent</title>
			<pubDate><![CDATA[Sun, 22 Mar 2026 12:37:57 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/how-this-indie-game-went-viral-the-baby-in-yellows-300-million-download-strategy-greg-lee/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/how-this-indie-game-went-viral-the-baby-in-yellows-300-million-download-strategy-greg-lee/]]></link>
			<title>How This Indie Game Went Viral: The Baby in Yellow’s 300 Million Download Strategy | Greg Lee</title>
			<pubDate><![CDATA[Sun, 22 Mar 2026 12:37:51 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/secrets-to-becoming-a-game-producer-ali-farha/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/secrets-to-becoming-a-game-producer-ali-farha/]]></link>
			<title>Ali Farha: The Secrets to Becoming a Game Producer Everyone Wants on Their Team</title>
			<pubDate><![CDATA[Sun, 22 Mar 2026 12:37:24 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/ceo-playbook-chris-oconnell/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/ceo-playbook-chris-oconnell/]]></link>
			<title>“The CEO Playbook” with Chris O’Connell &#8211; Leadership Coach &#038; NED, Recruitment Business</title>
			<pubDate><![CDATA[Sun, 22 Mar 2026 12:36:55 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/founder-playbook-raphael-colantonio/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/founder-playbook-raphael-colantonio/]]></link>
			<title>&#8216;The Gaming Founder Playbook&#8217; with Raphael Colantonio &#8211; Founder of WolfEye Studios, ex Arkane</title>
			<pubDate><![CDATA[Sun, 22 Mar 2026 12:36:33 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/art-director-playbook-kshiraj-telang/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/art-director-playbook-kshiraj-telang/]]></link>
			<title>&#8220;The Art Director Playbook&#8221; with Kshiraj Telang &#8211; Art Director at Moon Active</title>
			<pubDate><![CDATA[Sun, 22 Mar 2026 12:36:21 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/gaming-playbook-john-smith/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/gaming-playbook-john-smith/]]></link>
			<title>&#8220;The CEO Playbook&#8221; with Ferran Punti García &#8211; CEO of The Breach Studios</title>
			<pubDate><![CDATA[Sun, 22 Mar 2026 12:36:12 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/gaming-playbook-jane-doe/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/gaming-playbook-jane-doe/]]></link>
			<title>&#8220;The Product Leader Playbook&#8221; with Jeremy Stein &#8211; Former GM for Fall guys, Head of Studio for SYBO</title>
			<pubDate><![CDATA[Sun, 22 Mar 2026 12:35:54 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/how-to-build-successful-gaming-studio-yahsir-qureshi/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/how-to-build-successful-gaming-studio-yahsir-qureshi/]]></link>
			<title>How do you build a successful gaming studio? with Yahsir Qureshi</title>
			<pubDate><![CDATA[Sun, 22 Mar 2026 12:35:38 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/managing-director-playbook-alexis-gresoviac/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/managing-director-playbook-alexis-gresoviac/]]></link>
			<title>The Managing Director Playbook with Alexis Gresoviac</title>
			<pubDate><![CDATA[Sun, 22 Mar 2026 12:35:24 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/content-strategy-playbook/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/content-strategy-playbook/]]></link>
			<title>&#8220;The Content Strategy Playbook&#8221; with Lara A, Luke M, Matt B, Sam G.W, Jacob P.</title>
			<pubDate><![CDATA[Fri, 27 Feb 2026 13:18:16 +0000]]></pubDate>
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