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		<title>The Gaming Playbook</title>
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			<title>Why Most Careers Stall (And How I Built a $10K/Month Business in 90 Days) | Harry Phokou</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 22:09:41 +0000]]></pubDate>
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			<title>Gaming Managing Director Playbook with Alexis Gresoviac ex Blizzard, Gameloft, Huuuge Games</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 21:53:08 +0000]]></pubDate>
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			<pubDate><![CDATA[Sat, 19 Sep 2026 21:52:16 +0000]]></pubDate>
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			<pubDate><![CDATA[Sat, 19 Sep 2026 21:51:42 +0000]]></pubDate>
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			<pubDate><![CDATA[Sat, 19 Sep 2026 21:49:21 +0000]]></pubDate>
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			<title>&#8220;The Gaming Recruiter Playbook&#8221; with Selim Ozturk &#8211; Founder of The Pixel Movement</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 21:47:58 +0000]]></pubDate>
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			<title>&#8220;The Art Director Playbook&#8221; with Kshiraj Telang &#8211; Art Director at Moon Active</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 21:47:11 +0000]]></pubDate>
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			<title>&#8216;The Gaming Founder Playbook&#8217; with Raphael Colantonio &#8211; Founder of WolfEye Studios, ex Arkane</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 21:46:23 +0000]]></pubDate>
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			<title>&#8220;The Growing Teams Playbook&#8221; with Tarak Ford &#8211; Head of Development at Kwalee</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 21:42:41 +0000]]></pubDate>
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			<title>“The Events Playbook” with Simran Whitham &#8211; CEO and Founder of FORMAT</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 21:42:16 +0000]]></pubDate>
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			<link><![CDATA[https://thegamingplaybook.com/episode/how-to-get-a-job-in-games-playbook-with-christina-marie-drake-recruiter-at-ghostpunch-games/]]></link>
			<title>How to Get a Job in Games Playbook with Christina-Marie Drake &#8211; Recruiter at Ghostpunch Games</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 21:41:40 +0000]]></pubDate>
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			<title>“The CEO Playbook” with Chris O’Connell &#8211; Leadership Coach &#038; NED, Recruitment Business</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 21:40:25 +0000]]></pubDate>
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			<title>How to Secure a Game Publisher with Callum Godfrey</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 21:39:22 +0000]]></pubDate>
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			<title>How To Get Money In Games Industry with Pontus Mahler &#8211; Co-Founder of Agora Gaming Partners</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 21:38:36 +0000]]></pubDate>
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			<link><![CDATA[https://thegamingplaybook.com/episode/how-to-know-what-players-want-johan-tjader-founder-ceo-of-rankone-global/]]></link>
			<title>How to KNOW What Players Want | Johan Tjäder &#8211; Founder &amp; CEO of RankOne Global</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 21:37:07 +0000]]></pubDate>
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			<link><![CDATA[https://thegamingplaybook.com/episode/what-game-studios-must-do-to-survive-alexis-gresoviac-ex-md-at-blizzard/]]></link>
			<title>What Game Studios Must Do to Survive | Alexis Gresoviac &#8211; ex MD at Blizzard</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 21:35:53 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/how-the-top-mobile-publishers-monetize-with-ai-kseniia-maiboroda/]]></guid>
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			<title>How the Top Mobile Publishers Monetize with AI | Kseniia Maiboroda</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 21:34:53 +0000]]></pubDate>
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			<title>How they made $100,000s writing on LinkedIn | Lara Acosta, Matt Barker, Jacob Pegs</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 21:33:49 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/the-founder-business-mastermind-with-nausheen-i-chen-ryan-r-sullivan-and-danny-delvecchio/]]></guid>
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			<title>The Founder Business Mastermind with Nausheen I. Chen, Ryan R. Sullivan, and Danny DelVecchio</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 21:30:52 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/the-content-strategy-behind-viral-linkedin-creators-with-lara-a-luke-m-matt-b-sam-gw-jacob-p/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/the-content-strategy-behind-viral-linkedin-creators-with-lara-a-luke-m-matt-b-sam-gw-jacob-p/]]></link>
			<title>The Content Strategy Behind Viral LinkedIn Creators with Lara A, Luke M, Matt B, Sam G.W, Jacob P.</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 21:30:18 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/the-1000000-solopreneur-formula-on-linkedin-without-burnout-jacob-pegs/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/the-1000000-solopreneur-formula-on-linkedin-without-burnout-jacob-pegs/]]></link>
			<title>The $1,000,000 Solopreneur Formula on LinkedIn (Without Burnout) | Jacob Pegs</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 21:29:00 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/why-youre-not-getting-hired-in-gaming-and-how-to-fix-that-alexander-brazie/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/why-youre-not-getting-hired-in-gaming-and-how-to-fix-that-alexander-brazie/]]></link>
			<title>Why You’re Not Getting Hired in Gaming (And How to Fix That) | Alexander Brazie</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 21:27:59 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/how-to-become-the-game-producer-everyone-wants-on-their-team-ali-farha/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/how-to-become-the-game-producer-everyone-wants-on-their-team-ali-farha/]]></link>
			<title>How to Become the Game Producer Everyone Wants on Their Team | Ali Farha</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 21:24:02 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/why-most-game-studios-will-fail-in-2025-and-how-to-survive-hendrik-lesser/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/why-most-game-studios-will-fail-in-2025-and-how-to-survive-hendrik-lesser/]]></link>
			<title>Why Most Game Studios Will Fail (And How to Survive) | Hendrik Lesser</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 21:22:06 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/the-best-linkedin-content-strategy-for-2025-with-lara-acosta/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/the-best-linkedin-content-strategy-for-2025-with-lara-acosta/]]></link>
			<title>The Best LinkedIn Content Strategy for 2025 with Lara Acosta</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 21:21:36 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/why-most-fail-to-make-money-on-linkedin-matt-barker/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/why-most-fail-to-make-money-on-linkedin-matt-barker/]]></link>
			<title>Why Most Fail to Make Money on LinkedIn | Matt Barker</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 21:20:44 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/mobile-game-marketing-in-2025-why-most-games-fail-how-to-win-peter-fodor/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/mobile-game-marketing-in-2025-why-most-games-fail-how-to-win-peter-fodor/]]></link>
			<title>Mobile Game Marketing in 2025: Why Most Games Fail &#038; How to Win | Peter Fodor</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 21:17:30 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/how-to-actually-sell-games-in-2025-markus-wilding-ex-2k-private-division/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/how-to-actually-sell-games-in-2025-markus-wilding-ex-2k-private-division/]]></link>
			<title>Why Most Games Won’t Sell (And What to Do) | Markus Wilding (Ex-2K, Private Division)</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 21:16:08 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/how-game-studios-are-monetizing-discord-tom-gayner/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/how-game-studios-are-monetizing-discord-tom-gayner/]]></link>
			<title>Why Discord Is The Most Underrated Revenue Channel for Publishers | Tom Gayner</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 21:14:51 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/the-game-scout-why-game-publishing-in-2025-is-broken-for-indie-developers-bobby-wertheim/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/the-game-scout-why-game-publishing-in-2025-is-broken-for-indie-developers-bobby-wertheim/]]></link>
			<title>The Game Scout: Why Game Publishing in 2025 Is Broken for Indie Developers | Bobby Wertheim</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 21:14:13 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/how-this-indie-game-went-viral-the-baby-in-yellows-300-million-download-strategy-greg-lee/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/how-this-indie-game-went-viral-the-baby-in-yellows-300-million-download-strategy-greg-lee/]]></link>
			<title>How This Indie Game Went Viral: The Baby in Yellow’s 300 Million Download Strategy | Greg Lee</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 21:13:35 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/ex-vc-exec-why-most-game-studios-are-scaling-the-expensive-way-ridzki-syahputera/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/ex-vc-exec-why-most-game-studios-are-scaling-the-expensive-way-ridzki-syahputera/]]></link>
			<title>Ex VC-exec: Why Most Game Studios Are Scaling the Expensive Way | Ridzki Syahputera</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 21:12:44 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/how-ugc-beats-ads-proven-growth-for-casual-games-ada-mockute-jaime-cmo-at-nordcurrent/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/how-ugc-beats-ads-proven-growth-for-casual-games-ada-mockute-jaime-cmo-at-nordcurrent/]]></link>
			<title>How UGC Beats Ads: Proven Growth for Casual Games | Ada Mockute Jaime, CMO at Nordcurrent</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 21:11:01 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/30-years-vet-reveals-the-1-mistake-studios-make-going-global-kate-edwards/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/30-years-vet-reveals-the-1-mistake-studios-make-going-global-kate-edwards/]]></link>
			<title>The #1 Mistake Game Studios Make Going Global | Kate Edwards</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 21:10:06 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/he-built-a-e1-6m-gaming-business-heres-what-no-one-tells-you-matej-lancaric/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/he-built-a-e1-6m-gaming-business-heres-what-no-one-tells-you-matej-lancaric/]]></link>
			<title>Built a €1.6M Gaming Business… Here’s What No One Tells You | Matej Lancaric</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 21:07:48 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/what-is-game-economy-design-really-charlie-czerkawski/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/what-is-game-economy-design-really-charlie-czerkawski/]]></link>
			<title>What Is Game Economy Design Really? | Charlie Czerkawski</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 21:06:15 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/why-indie-game-marketing-fails-and-how-to-succeed-on-a-small-budget-jon-hanson/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/why-indie-game-marketing-fails-and-how-to-succeed-on-a-small-budget-jon-hanson/]]></link>
			<title>Why Indie Marketing Fails (Small Budgets Can Work) | Jon Hanson</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 21:05:10 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/from-accountant-to-ceo-how-to-break-into-gaming-scale-mobile-games-john-wright/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/from-accountant-to-ceo-how-to-break-into-gaming-scale-mobile-games-john-wright/]]></link>
			<title>Turborilla CEO: How to Break Into Gaming &amp; Scale Mobile Games | John Wright</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 21:04:23 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/why-roblox-is-quietly-rewriting-the-rules-of-game-development-marcus-holmstrom/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/why-roblox-is-quietly-rewriting-the-rules-of-game-development-marcus-holmstrom/]]></link>
			<title>How Roblox Changed Game Development | Marcus Holmström</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 21:03:16 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/how-empathy-driven-marketing-builds-successful-indie-games-andrew-pappas/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/how-empathy-driven-marketing-builds-successful-indie-games-andrew-pappas/]]></link>
			<title>Why Game Marketing Starts Before You Write a Line of Code | Andrew Pappas</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 21:02:01 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/2000-rejections-before-his-dream-job-in-games-amir-satvat/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/2000-rejections-before-his-dream-job-in-games-amir-satvat/]]></link>
			<title>He helped 4000 people land a job in the Games Industry | Amir Satvat</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 21:00:14 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/the-secret-behind-game-trailers-that-actually-sell-matt-hitchcock/]]></guid>
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			<title>Why Great Games Still Fail Without Great Marketing | Matt Hitchcock</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 20:59:35 +0000]]></pubDate>
		</item>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/what-it-takes-to-survive-as-a-founder-in-games-henri-lindgren/]]></guid>
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			<pubDate><![CDATA[Sat, 19 Sep 2026 20:59:11 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/why-esports-helps-some-games-and-hurts-others-simon-sunden/]]></guid>
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			<title>Why Esports Helps Some Games And Hurts Others | Simon Sundén</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 20:58:36 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/from-indie-game-dev-to-ceo-staying-focused-under-pressure-jenny-xu/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/from-indie-game-dev-to-ceo-staying-focused-under-pressure-jenny-xu/]]></link>
			<title>From Indie Game Dev to CEO: Staying Focused Under Pressure | Jenny Xu</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 20:58:10 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/why-most-game-launches-fail-and-what-studios-miss-joe-hills/]]></guid>
			<link><![CDATA[https://thegamingplaybook.com/episode/why-most-game-launches-fail-and-what-studios-miss-joe-hills/]]></link>
			<title>Why Most Game Launches Fail and What Studios Miss | Joe Hills</title>
			<pubDate><![CDATA[Sat, 19 Sep 2026 20:57:46 +0000]]></pubDate>
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			<guid><![CDATA[https://thegamingplaybook.com/episode/why-most-game-studios-burn-out-how-to-build-one-that-ships-joni-lappalainen/]]></guid>
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			<pubDate><![CDATA[Sat, 19 Sep 2026 20:56:20 +0000]]></pubDate>
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