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How to Build a Sustainable Game Studio in an Unsustainable Industry | Dru Erridge

Show Notes

How do you build a sustainable studio in an unsustainable industry?

In this episode, I sit down with Dru Erridge (ex-Riot Games) to break down how he built a profitable, self-funded game studio in an industry driven by risk, layoffs, and hit-driven outcomes.

We dive into why co-development is the hidden backbone of the games industry, how to build a remote team that actually works, and why chasing your “dream game” too early can kill your company.

If you’re a founder, game developer, or studio lead trying to build something sustainable in games, this episode is for you.

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